Procedural, real-time animation driven by sound

Procedural, real-time motion driven by sound

Introducing Vizibeat

Vizibeat is a plugin for Unreal Engine 5 that turns music into motion. Vizibeat orchestrates entire scenes from audio, MIDI, motion capture, and in-engine beats. Drive lights, particles, materials, and full scene behavior in real-time through a generative, modular workflow.

Concert Visuals

Real-time and pre-rendered

Audiovisual Installations

Live audience interaction

Immersive Experiences

XR, VR, and AR

Motion Graphs

A procedural motion sandbox. Connect real-time inputs to visual outputs in a node-based graph that transforms raw data into expressive, stylized motion—live.

Inputs

Microphones

System audio

Audio files

MIDI

OSC

Note sequences

Motion capture

Game controllers

PC keyboard

Mouse

Keyframes

Outputs

Lights

Materials

Particles

Cameras

Animations

DMX

Level sequences

Physics

Post processing

VDBs, Alembic

Text

Audio

Blueprints

Inputs

Microphones

System audio

Audio files

MIDI

OSC

Note sequences

Motion capture

Game controllers

PC keyboard

Mouse

Keyframes

Outputs

Lights

Materials

Particles

Cameras

Animations

DMX

Level sequences

Physics

Post processing

VDBs, Alembic

Text

Audio

Blueprints

Note Sequences

A musical approach to animation. Arrange customizable notes along a timeline to create tight, beat-synced motion with the same control and rhythm you use to make music.

Procedural Power

R.I.P. Keyframes

Keyframing by hand takes forever. Design procedural motion that stays editable, modular, and fast to iterate.

No Code, No Blueprints

Made for artists. Vizibeat’s streamlined node graph handles all the complexities for you.

Pre-rendered or Live, Same Workflow

Vizibeat tackles both, with no extra steps to pre-render to video.