Audio Analysis

Deliver audio-synced visuals
in a fraction of the time.

A live mic in front of the band. A finished track your client just sent. A rough mix playing on your machine. Whatever the source, it's driving your scene in minutes, not the days manual keyframing used to take.

Starts listening the second you drop it in

Getting the audio in used to be the hard part. Here, drop in a node, point it at a microphone or a file, and it's live. No config, no waveform prep.

  • A live mic and a .wav file run through the same kind of node, so you learn it just once.

  • Lows, mids, and highs all streaming in as live signals, ready to drive anything when the sound plays.

  • Slide the frequency range controls and zero in on the exact part you want: the kick, the snare, the vocal.

Mic in, scene moving
  • “In my previous workflow, I would have set aside a decent amount of time to keyframe lights to the audio manually. I was able to use an audio-reactive tool within Vizibeat instead, moving on to other notes much faster and speeding up my delivery time.”

    Ricky Runfola

    Concert Visual Designer & Creative Director · Lady Gaga, SZA, 50 Cent

Analyze anything that makes a sound

If it comes out of a speaker or into a mic, Vizibeat can hear it and turn it into motion.

  • A mic on every player

    The whole band, live

    Bring in as many microphones as you have players. Every instrument can have its own analysis, all running in real time.

  • DAW playing, scene reacting

    Whatever's on your machine

    Point it at your system audio and design against whatever's already playing: a rough mix in your DAW, a private link, a track streaming in a browser.

  • A delivered track, analyzed

    Your client's mix

    Drop in the file they handed you and get frame-accurate analysis of the whole song, ready to shape down to the smallest detail.

Grab exactly the sound you want

Raw audio is messy. Vizibeat hands you simple controls to clean it up and make it move the way you feel it should.

  • A few controls shape how the signal responds, and built-in background-noise removal keeps room hum from sneaking into your animation.

  • Working from a track unlocks the deepest option set, when the show is worth getting exactly right.

  • Reach for the advanced controls: pick the channel, set the FFT size, choose the window. The precision's there when you need it.

The parts that feel like cheating

The tedious work of audio-reactive shows is one click each: syncing, splitting, timing.

  • Choose an audio file and it syncs to your Level Sequence automatically. Scrub, play, or jump around the timeline and the analysis stays locked to the frame.

  • Wait about a minute, and the song pulls itself apart into drums, bass, vocals, and everything else. The files stay right inside your project, with a ready-to-go analysis node built and synced for each stem.

  • Vizibeat can estimate the BPM and every note onset, then drop them straight into a Note Sequence, so you start from a rough draft instead of an empty timeline. It locks on best when the beat is clear and steady.

Scrubbing, analysis locked to frame
One mix, four stems, four nodes
Detected hits in a Note Sequence
  • “The moment I plugged in an audio file and it immediately synced, my jaw dropped.
    This is everything I’ve always wanted.”

    Connor Campbell

    Digital Artist & Art Director · Travis Scott, Marshmello, Subtronics

Used by the teams behind

    Play it something

    Drop in a song and watch your scene move in five minutes.

    Running a studio or a team? Book a demo.